If you’re an aspiring writer looking to learn how to write comics and graphic novels at the professional level, or an active (working) writer looking to improve the quality of your scripts, you’ve come to the right place.
The print edition can also be ordered here on Amazon. ($20 through prime membership or $22 without. ) Or grabbed locally at select bookstores (the list of shops that carry the book is updated on the facebook page, How To Write Comics) . Don’t forget you can UPGRADE to the Digital Edition for $3.99 (if you’ve bought the print book), email for details.
If you purchase the book, please come back to this page and leave a review at the bottom of the page.
If you’re looking to write professional level comic book scripts,
this is the book you’re looking for.
the Working Writer’s Guide to Comics and Graphic Novels discusses:
- The 10 fundamental rules to comic scripting.
- The 4 key elements to every single comic panel.
- Script format (my template is available for dl in the writing craft section).
- Core writing elements necessary for good script execution (Jeopardy, tension etc.)
- The story beat and pacing.
- Characters and dialogue.
- Things to remember, things to avoid and a Q&A section.
- Sample breakdown taking part of a comprehensive outline to comic script.
- Visual reference guide of camera angles and shots.
The Working Writer’s Guide to Comics and Graphic Novels is a 90 page, graphic novel sized paperback, filled with supplemental images that showcase the concepts discussed.
The Digital Edition of the The Working Writer’s Guide to Comics and Graphic Novels is a 173 page PDF. The digital edition contains everything in the print book, plus a number of the articles from the website, as well as some new edits and additions.
If you’re interested in writing comics professionally, I don’t know ANY books anywhere that give you more information, better information, or better prepare you for the task, than these two books. There are a few good books on creating comics on the market, but none of them are as laser focused on writing as these two. Storycraft and the Guide to Comics DON’T meander, they’re NOT vague and they don’t talk about art execution, comic history, publishing, or any other part of the industry. These books are 100% writing. Real world, well organized, easy to absorb and execute information to write professional level comic scripts—period.
Storycraft for Comics—everything you need to know to discover and outline your story.
Guide to Comics and Graphic Novels—everything you need to know to take your outline to successful script.
Passion is required, but passion tempered with knowledge and a strategy, attracts success.
If you buy the book and have any questions on the material presented or on some other aspect of comic writing, drop me a line. Unlike most other books on comic writing, I’m very active in supporting the book and answering reader questions.
After all, I write these books to help folks. So, whenever I have a free minute between projects, I’m more than happy to respond to questions, either here on the site in a post or directly in email. I also spend more time than I should on social media (those green buttons somewhere on the right).
Want to know exactly what you’re getting in the book? Here’s a sample PDF of a few randomly selected pages from the book.
At this point, I’ll stop talking and let you read through what other people say about the Working Writer’s Guide to Comics and Graphic Novels.
Most of these reviews are pulled randomly from Amazon, where the book enjoys a 5 star perfect record and more reviews than Stan Lee’s book on writing comics. Sorry Stan, it just blows my mind every time I say that!
Nick Macari writes like a writer FOR other writers
Great for new and old comic writers.
A good book for your graphic novel and comic reference shelf
Well done indeed
If you want to create comics, this book should be on your short-list of references.
When you just want the answers, without the navel gazing.
Clean, Concise and Just What You Need