Camera direction should only be used when it actively and directly drives the story, if it doesn’t leave it out. Give the artist the freedom to express himself and tell the story his own way.
“Because it looks cool in your head”, does nothing for the story.
Anytime you direct the camera, list three distinct ways that camera direction is supporting the story. If you can’t list three (just to yourself), take it out.
Poor use of camera direction stifles the artist. Much of the time novice writers do more harm then good. Be less concerned with how the visuals will be presented and focus on what visuals are there. ▪
About the Author —
Nick Macari is a full-time freelance story consultant, developmental editor and writer, working primarily in the independent gaming and comic markets. His first published comic appeared on shelves via Diamond in the late 90’s. Today you can find his comic work on comixology, amazon and in select stores around the U.S. Visit NickMacari.com for social media contacts and news on his latest releases.