Outline Development – (*updated*)
If you’re not running your writing with an outline, you’re either a genius talent or a lazy bastard… either way, I don’t like you. You probably didn’t even bother to […]
If you’re not running your writing with an outline, you’re either a genius talent or a lazy bastard… either way, I don’t like you. You probably didn’t even bother to […]
I do my best to answer every question that comes in on the website and across social media. Someone recently asked, “How do you write to your artist’s strength?” As […]
It’s a sad fact that in efforts to keep budgets down, editors are a part of the creative team often cut in indie comic productions (or hired in a limited […]
In Storycraft for Comics I discuss the three fundamentals of “good” (or genuine) story. One of them is unpredictability. If you’ve ever read a story that was bad (for any […]
Whether you’re a comic book creator/budding publisher or mercenary writer (like myself), dealing with other folks is part of the job… a big part. With projects hinging on the competency […]
Lots of folks are lazy. Their stories don’t have a well thought out concept, an underlying message, their characters aren’t developed with full, meaningful arcs, and they don’t bother to […]
I’m all about commercial viability. The bigger the audience the greater the chance of success. Period. But one of the biggest goofs for an indie comic is not knowing who […]
Somebody PM’ed yesterday asking me to confirm or repudiate some advice on comic writing he received. Nothing against homeless guys, but the point here is when you turn to public […]
Don’t waste time including character motivations, plans or goals in your script unless it has something to do with the visual of the panel. Examples: Joe is riding his bike […]
I’m working on a new character breakdown, trying to capture his personality in ink, so I have a strong foundation when I start scripting him. What do you think of […]