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"I don't fix commas. I develop and protect IPs."
-Nick Macari

Nick Macari

Narrative Architect & Senior Script Writer | Comics, AA and Premium Indie (III) Games

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Month: April 2016

On the Nose

April 26, 2016February 13, 2026 nickmac

On the nose dialogue; “Fugetaboutit” In the Writer’s Guide to Comic and Graphic Novels, I talk a bit about good vs. bad dialogue and discuss the writer’s most blaspehmous mistake–on […]

 Technique  1 Comment

Discovering Your Story

April 26, 2016February 13, 2026 nickmac

Bear with me, I’m going to tell you one of the simplest, most effective tips I know when you first sit down to write a story in just a moment… […]

 Discovery

Showing Not Telling

April 26, 2016February 13, 2026 nickmac

In the Jeopardy, Conflict and Stakes section of the book, I talk about keeping these elements present in the story and “on page” as much as possible. I go on […]

 Technique

Story Arcs

April 26, 2016February 13, 2026 nickmac

“How do you build a story within the 20 page framework of a comic while at the same time building the story for a larger story arc?” The short answer: […]

 Mechanics

Creating Characters That Stand the Test of Time

April 26, 2016February 13, 2026 nickmac

Two things you can often catch me talking about are theme and characters–the backbone of story. If you think about it, you’ve read and seen a million characters in your […]

 Characters, Elements  1 Comment

Writing Solid Villains

April 26, 2016February 13, 2026 nickmac

When bad guys ain’t that bad. Writing Solid Villains. Though I haven’t seen it, I’ve heard a lot of guff about this Kylo-Ren character from Star Wars, so I figured […]

 Characters, Elements

Outline Basics

April 26, 2016February 13, 2026 nickmac

Outlines are an integral step in story creation. Now I know some writers don’t like or use outlines. They prefer to just write, with the freedom to make things up […]

 Discovery  1 Comment

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