Effective Prologues
I think everyone is familiar with a prologue in long prose; in comics (or screenplays) a prologue arrives as a scene, or in comics (or animated series script), an entire […]
I think everyone is familiar with a prologue in long prose; in comics (or screenplays) a prologue arrives as a scene, or in comics (or animated series script), an entire […]
This also could have been titled, “Newer Comic Writers, Don’t use Captions.” While I’ve spoken to captions elsewhere and they are certainly a viable technique in comics, more often than […]
(This was originally part of the Ultimate Fight Scene, but that article covered so much material, I decided to chop this useful bit out and post to the free blog […]
In Fight Scenes that Resonate I break down a half-dozen basic considerations for scripting effective fight scenes. Welcome to the Pro class where we go “a bit” further and break […]
In the article More on Master Theme, I talk about the necessity of running a Master Theme in your story and some of the common mistakes working with secondary themes. […]
Here are the first 12 pages of the Working Writer’s Guide to Comics and Graphic Novels. They cover the 10 core rules for scripting comics. Enjoy. This file has been […]
I go over the importance of nomenclature in Storycraft for comics, breaking down a bunch of aspects of it, but I wanted to touch on another specific technique. One of […]
We live in an age of information overload. If you want a career as a writer, one of the first things you must do, is: Stop Following Bad Advice. I […]
In the Working Writer’s Guide to Comics and Graphic novels, Comictography, is the second item, in the list of four essential elements to all comic panels. First and foremost, comictography […]
You’re a medical professional and scientist. Representatives of the Umbrella corporation arrive intent to hire you to implement the latest stem-cell chemotherapy combo technique to a number of people afflicted […]