Engaging the Reader through Consequences
Over in the Story To Script article on writing the Ultimate Fight Scene, I talk a bit about the importance of consequences. In fact, this is something I’ve discussed in […]
Over in the Story To Script article on writing the Ultimate Fight Scene, I talk a bit about the importance of consequences. In fact, this is something I’ve discussed in […]
One of the few actual rules of writing is; the longer you stay with something, the more emphasis you put on that something. This is actually a critical concept when […]
A sculptor doesn’t sit down, take a chunk of marble, and BOOM knock out a perfect statue. They work in stages, getting the rough form… then bringing out this detail… […]
Nothing keeps readers engaged with story more than well developed tension. It’s often the difference between successful and average writing. You can’t develop tension without understanding and developing the super […]
Y’all know I don’t just write comic books, I write/edit in every medium and often help people with their novels, screenplays, whatever… This article is gonna talk more specifically about […]
In case you missed it in the opening of my article Screenplays ain’t Comic Scripts, I explain that live action (screenplays) use as much as 4 times (or more) as […]
Over at Story to Script, I’ve got a solid article on proper worldbuilding… practical tips on discovering and shaping the worldbuilding details your story actual needs. What I wanted to […]
Writing comics is wicked fast and easy… and illustrating comics takes forever! As such, illustrators need to get that money… writers; just throw them some petty cash and they’ll be […]
I updated my article on comic writing fundamentals, with a concept I actually didn’t cover in Storycraft for Comics. Story Shine is usually something I go over during a direct […]
I’ve written so much about writing, it’s easy to forget what I’ve explained and where. It kind of sucks for me, because when I’m dealing with writers, I often have […]