Contradictions indicative of Poor Visualization – TIP
As I’ve noted before, visual writing is key to good comic writing. No script is error free, but when I see a script that has multiple instances where the writer […]
As I’ve noted before, visual writing is key to good comic writing. No script is error free, but when I see a script that has multiple instances where the writer […]
If you’ve read the Working Writer’s Guide to Comics, you know it’s all about emotion. You also know one of the most important elements to capture in a character based […]
A great artist can capture just about anything in comic art… but some subtle actions are a definite challenge. These subtle actions can give a good artist a run for […]
I talk about keeping your panel descriptions on point the Writer’s Guide, but to bring the point home, let’s take a look at an excerpt from the screenplay of Big […]
In Writing Natural Dialogue, I discuss a number of focal points to do just that. In this article we’re gonna discuss an important common problem and dive into a more […]
Don’t waste time including character motivations, plans or goals in your script unless it has something to do with the visual of the panel. Examples: Joe is riding his bike […]
Accents are a distinct pronunciation of dialogue and a detail many less experienced writers quickly embrace. Usually with far too heavy a hand. Accents in comics are a slippery slope […]
Someone who purchased the Working Writer’s Guide to Comics and Graphic Novels had a question about formatting a double page spread. Because comic real estate is generally in such high-demand, […]
If you’ve bee following this site for a while, you probably already know the difference between a “loose” and “tight” comic script. A tight script can essentially touch on any […]
I’ve talked about page/scene weights. One of the most superfluous panel setups are CHARACTER ENTRANCES, usually walking in through a door. GET RID OF THESE. Showing a character opening a […]