Anchoring Sound Effects
When scripting sound effects I always specify the source of the sound, like this; 2 SFX (ENERGY) SSSSHHHHHSSSSS 9 times out of 10, your panel description is going to do […]
When scripting sound effects I always specify the source of the sound, like this; 2 SFX (ENERGY) SSSSHHHHHSSSSS 9 times out of 10, your panel description is going to do […]
Time Management, Writer’s Block and Hitting the Wall… Writing is a personal process and sometimes the best tips we can discover are not ones dictating specific format or practical technique […]
A critical concept in writing (comic or otherwise) is understanding the difference between “Threat of Violence” and “Violence” itself. The former creates tension, a cornerstone of good storytelling (and a […]
In a Q+A post, someone asked: How many main characters are too many when writing a first issue? When you’re scripting for a single protagonist, your story can be written […]
On the nose dialogue; “Fugetaboutit” In the Writer’s Guide to Comic and Graphic Novels, I talk a bit about good vs. bad dialogue and discuss the writer’s most blaspehmous mistake–on […]
Bear with me, I’m going to tell you one of the simplest, most effective tips I know when you first sit down to write a story in just a moment… […]
In the Jeopardy, Conflict and Stakes section of the book, I talk about keeping these elements present in the story and “on page” as much as possible. I go on […]
“How do you build a story within the 20 page framework of a comic while at the same time building the story for a larger story arc?” The short answer: […]
Two things you can often catch me talking about are theme and characters–the backbone of story. If you think about it, you’ve read and seen a million characters in your […]
When bad guys ain’t that bad. Writing Solid Villains. Though I haven’t seen it, I’ve heard a lot of guff about this Kylo-Ren character from Star Wars, so I figured […]